![]() When the account transfers to the next console, so does the player’s game library.ĭigital downloads are also the future of the games themselves-selling the games through a digital distribution network has become the norm, but selling items inside a game is also a primary strategy that will never go away. And a game that is fully digital can be designed to work with future consoles much easier than a game on a disk. The console knows which games the player owns, and they can download these games whenever they want to play. Game libraries are no longer made entirely with a physical shelf full of disks, but instead can simply be an account with a list of games associated with it. The strategy that makes this possible is the increasing use of digital downloads. Gamers who buy one company’s console will be much more likely to stick with the same brand. The success of past consoles will carry into the sales of every console that comes next. Gaming accounts that are created today can be transferred to the consoles of the next generation. ![]() And the largest game libraries secure the future by linking the past-the ability to play older games on new consoles (backwards compatibility) will be a core feature of all future consoles. The future of video games will continue to build from the trends of the past.įor consoles, this means creating the most attractive video game library.
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